000 01799nam a22001457a 4500
999 _c26577
_d26577
020 _a9780670092918
082 _a526.9
_bDEA-M
100 _aDean, Riaz
245 _aMapping the Great Game
_b:Explorers , Spies & Maps in Nineteenth-century Asia
260 _aGurgaon
_bPenguin Viking
_c2019
300 _axv,293p.
520 _aThe Great Game raged through the wilds of Central Asia during the nineteenth century, as Imperial Russia and Great Britain jostled for power. Tsarist armies gobbled up large tracts of Turkestan, advancing inexorably towards their ultimate prize, India. These rivals understood well that the first need of an army in a strange land is a reliable map, prompting desperate efforts to explore and chart out uncharted regions. Two distinct groups would rise to this challenge: a band of army officers, who would become the classic Great Game players; and an obscure group of natives employed by the Survey of India, known as the Pundits. While 'the game' played out, a self-educated cartographer named William Lambton began mapping the Great Arc, attempting to measure the actual shape of the Indian subcontinent. The Great Arc would then lauded as 'one of the most stupendous works in the whole history of science'. Meanwhile, the Pundits, travelling entirely on foot and with meagre resources, would be among the first to enter Tibet and reveal the mysteries of its forbidden capital, Lhasa. Featuring forgotten, enthralling episodes of derring-do combined with the most sincere efforts to map India's boundaries, Mapping the Great Game is the thrilling story of espionage and cartography which shrouded the Great Game and helped map a large part of Asian as we know it today.
650 _aSurveyors
_vCartography
_vHistorical geography
_zCentral Asia
942 _2ddc
_cBK